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Chandon Sullivan
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<blockquote data-quote="HardRightEdge" data-source="post: 860627"><p>Yes, I believe Z. has availed himself of the injury timeout on several occasions throughout this season. Consider it the captain's prerogative to give his guys a blow when he sees they need it. <img src="/styles/default/xenforo/smilies/wink.png" class="smilie" loading="lazy" alt=";)" title="Wink ;)" data-shortname=";)" /> And yes, it would seem there have been some Preston Smith contributions in this regard. But don't let this go beyond these pages! I believe these are player calls, not coaches calls, otherwise it would be Lancaster or the like taking the fall, not Z. or Preston or King.</p><p></p><p>The tactic you mention to run time off the clock with penalties is a loophole in the rules. The announcers commented on this during the telecast. Remember, this is the NFL. Rule changes address specific situations that have already occurred. There is no imagination or "what ifs" in the process. This issue will probably get kicked around in the rules committee this offseason now that teams are using that loophole with obvious intent.</p><p></p><p>Of course, nobody had a problem with "what is a catch?" until they messed with it and kept messing with it from Megatron through Bryant and then finally after Jesse James they put it back the way it was. It took the better part of a decade for respect for athleticism to finally be put back where it belongs.</p><p></p><p>I forget the discussion, but earlier this year I cited a passage in the rules where the language was so garbled and gramatically messed up you wouldn't know what they were trying to say if you didn't already know the rule from its application. They can't even thoroughly edit these things.</p><p></p><p>On the subject of faking an injury to give your D a blow, here's a "what if" loophole that may come home to roost someday. A team is driving in hurry-up in the last minute. The D needs a timeout for a blow, to break up the opponents ryhthm and/or to get situational substitutions on the field, but they are out of timeouts. A defensive player fakes an injury to stop the clock. There's the 10 second run-off rule, but the offense would obviously decline it. It's a free lunch (or should I say "snack break") for the defense. There should be a 10 second add-on penalty for the benefit of the offensive opponent. The rule change would be simple. When the situation occurs, offensive or defensive injury, the opposing team has an option: 10 second run-off, decline (the two current options), or a 10 second add-on. Why try to imagine every possible scenario? These options cover all the bases.</p></blockquote><p></p>
[QUOTE="HardRightEdge, post: 860627"] Yes, I believe Z. has availed himself of the injury timeout on several occasions throughout this season. Consider it the captain's prerogative to give his guys a blow when he sees they need it. ;) And yes, it would seem there have been some Preston Smith contributions in this regard. But don't let this go beyond these pages! I believe these are player calls, not coaches calls, otherwise it would be Lancaster or the like taking the fall, not Z. or Preston or King. The tactic you mention to run time off the clock with penalties is a loophole in the rules. The announcers commented on this during the telecast. Remember, this is the NFL. Rule changes address specific situations that have already occurred. There is no imagination or "what ifs" in the process. This issue will probably get kicked around in the rules committee this offseason now that teams are using that loophole with obvious intent. Of course, nobody had a problem with "what is a catch?" until they messed with it and kept messing with it from Megatron through Bryant and then finally after Jesse James they put it back the way it was. It took the better part of a decade for respect for athleticism to finally be put back where it belongs. I forget the discussion, but earlier this year I cited a passage in the rules where the language was so garbled and gramatically messed up you wouldn't know what they were trying to say if you didn't already know the rule from its application. They can't even thoroughly edit these things. On the subject of faking an injury to give your D a blow, here's a "what if" loophole that may come home to roost someday. A team is driving in hurry-up in the last minute. The D needs a timeout for a blow, to break up the opponents ryhthm and/or to get situational substitutions on the field, but they are out of timeouts. A defensive player fakes an injury to stop the clock. There's the 10 second run-off rule, but the offense would obviously decline it. It's a free lunch (or should I say "snack break") for the defense. There should be a 10 second add-on penalty for the benefit of the offensive opponent. The rule change would be simple. When the situation occurs, offensive or defensive injury, the opposing team has an option: 10 second run-off, decline (the two current options), or a 10 second add-on. Why try to imagine every possible scenario? These options cover all the bases. [/QUOTE]
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