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<blockquote data-quote="HardRightEdge" data-source="post: 726442"><p>I stand corrected. You'd need one INT in an 0-10 to get to a zero passer rating. In fact, without a pick you could go 0-for-infinity (if math allowed that calculation) and still get the 40 passer rating if you did not throw a pick.</p><p></p><p>So the point then becomes that a sack is worth something more than a 40 passer rating what with loss of yards, and if it happens to be a strip sack, which I earlier proposed be a yet more valuable play, then the value of the play can go to a zero passer rating equivalency with a turnover.</p><p></p><p>The point remains, if not quite as extreme as in my erroneous calculation: how do you justify the following relative valuations?:</p><p></p><p>sack: 1.0</p><p>hit: 0.75</p><p>hurry: 0.75</p><p></p><p>Just because PFF says so when it seems so counter intuitive?</p><p></p><p>Sacks have a higher relative value than that. Let's also see passer ratings for hits vs. hurries and lets see the hits vs. hurries numbers on the subsequent pass.</p><p></p><p>It stands to reason that a hit = hurry + contact. How does no value accrue to whacking the QB vs. not?</p><p></p><p>And as noted earlier, how does PFF justify not weighting a strip sack in pass rush ratings? Clearly some players have a better knack for it than others. That begs another question: when they grade other defensive plays, do they add points for forcing a fumble? They should. And if they do, they should add points for a strip sack.</p><p></p><p>Something I didn't mention before but is worth considering: should extra points be awarded to a pass rusher if he knocks the QB out of the game on a sack? Very politically incorrect, I know. Surely LTs don't get paid what they get paid to limit "hurries". They get paid to keep the QB upright, to limit hits as well as sacks. That alone should tell you something.</p></blockquote><p></p>
[QUOTE="HardRightEdge, post: 726442"] I stand corrected. You'd need one INT in an 0-10 to get to a zero passer rating. In fact, without a pick you could go 0-for-infinity (if math allowed that calculation) and still get the 40 passer rating if you did not throw a pick. So the point then becomes that a sack is worth something more than a 40 passer rating what with loss of yards, and if it happens to be a strip sack, which I earlier proposed be a yet more valuable play, then the value of the play can go to a zero passer rating equivalency with a turnover. The point remains, if not quite as extreme as in my erroneous calculation: how do you justify the following relative valuations?: sack: 1.0 hit: 0.75 hurry: 0.75 Just because PFF says so when it seems so counter intuitive? Sacks have a higher relative value than that. Let's also see passer ratings for hits vs. hurries and lets see the hits vs. hurries numbers on the subsequent pass. It stands to reason that a hit = hurry + contact. How does no value accrue to whacking the QB vs. not? And as noted earlier, how does PFF justify not weighting a strip sack in pass rush ratings? Clearly some players have a better knack for it than others. That begs another question: when they grade other defensive plays, do they add points for forcing a fumble? They should. And if they do, they should add points for a strip sack. Something I didn't mention before but is worth considering: should extra points be awarded to a pass rusher if he knocks the QB out of the game on a sack? Very politically incorrect, I know. Surely LTs don't get paid what they get paid to limit "hurries". They get paid to keep the QB upright, to limit hits as well as sacks. That alone should tell you something. [/QUOTE]
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