Pokerbrat2000
Opinions are like A-holes, we all have one.
As @tynimiller pointed out to me today, my bringing up my displeasure of the old and equated pay and cap system in the NFL has been discussed off and on for years and in various threads.
So....if you want to discuss it, lets do it here. Personally, I don't think it is impossible to change things and really those fighting the change the most is probably the NFLPA, since it would eliminate all this guaranteed money that players are getting, which to me has ruined the game.
Anyway, lets build on an idea that I literally thought of and typed while eating a ham sandwich.
Just a quick dart throw on how the cap could be dealt with, in an incentive paid league. Doing such would pay guys what they actually earned and probably create a lot more parity between teams from year to year in the process. Not to mention that I think the level of play would rise, since guys are now playing for a paycheck.
My Basic Starting Framework for an incentive based pay system, while still maintaining a parity salary cap for each team:
Each position gets a weighted value based on the agreed importance of said position. For example, QB is a 24 and LS is a 1. This numbering system is not used in determining pay, but for yearly cap purposes only.
At the end of the year, players are paid a base salary, pre-determined by their position. Added to that would be an amount based off of stats, playing time, etc. and based off of a formula for each position.
Now for the next years cap, the previous years salary for players under contract is multiplied by their weighted value to get a total, this total equals what the current cap number for the team is going into the next year. If it is below the max amount, great, you can go out and get some players. If it is above, guess what, time to release or trade some guys. Rookie contracts would be pretty much the same as they are now for year 1.
Imagine teams that had injured players miss most of the season and derail their teams hopes because of it. Those teams would benefit the most, at least for the next year, if the player remained healthy. But bottom line, said player would have only received a base salary, for not playing doing to injury.
You worried that a player that gets injured for life now doesn't have that $32M guarantee? Look up insurance. The NFL could come up with a nice retirement package for said players as well.
Ideas?
So....if you want to discuss it, lets do it here. Personally, I don't think it is impossible to change things and really those fighting the change the most is probably the NFLPA, since it would eliminate all this guaranteed money that players are getting, which to me has ruined the game.
Anyway, lets build on an idea that I literally thought of and typed while eating a ham sandwich.
Just a quick dart throw on how the cap could be dealt with, in an incentive paid league. Doing such would pay guys what they actually earned and probably create a lot more parity between teams from year to year in the process. Not to mention that I think the level of play would rise, since guys are now playing for a paycheck.
My Basic Starting Framework for an incentive based pay system, while still maintaining a parity salary cap for each team:
Each position gets a weighted value based on the agreed importance of said position. For example, QB is a 24 and LS is a 1. This numbering system is not used in determining pay, but for yearly cap purposes only.
At the end of the year, players are paid a base salary, pre-determined by their position. Added to that would be an amount based off of stats, playing time, etc. and based off of a formula for each position.
Now for the next years cap, the previous years salary for players under contract is multiplied by their weighted value to get a total, this total equals what the current cap number for the team is going into the next year. If it is below the max amount, great, you can go out and get some players. If it is above, guess what, time to release or trade some guys. Rookie contracts would be pretty much the same as they are now for year 1.
Imagine teams that had injured players miss most of the season and derail their teams hopes because of it. Those teams would benefit the most, at least for the next year, if the player remained healthy. But bottom line, said player would have only received a base salary, for not playing doing to injury.
You worried that a player that gets injured for life now doesn't have that $32M guarantee? Look up insurance. The NFL could come up with a nice retirement package for said players as well.
Ideas?
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I know we won't change anything, but fun to have a conversation about how the NFL could change their cap system.