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2019 NFL Rule Changes That Would Improve The Game Big Time
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<blockquote data-quote="sschind" data-source="post: 818909" data-attributes="member: 10247"><p>So you are forcing him to predict the future. To guess if there will be another call later on that would be a more effective use of a challenge. I can see that for timeouts because they are part of your strategy (do I call one now or should I save it) but bad calls are bad calls whenever they occur and if you think there should be an opportunity to get a call right in the first quarter there should be that same opportunity in the 4th quarter. </p><p></p><p>That's why I would be in favor of penalties to make a coach really think long and hard of how and when to use his challenges. IMO limiting the number just raises the problem from 2 to 4 or 5 or whatever number you choose. In a poorly called game a coach could easily use 4 in the first half leaving him with none on an important 4th quarter play. If you simply raise the number allowed it is certainly going to increase the number used. If a coach knows he has 4 he is going to be twice as likely to throw a flag on a close call because he knows he still has 3 more. If he has unlimited but he knows he will lose 10 yards if he is wrong he is going to think twice. Raising the number of allowed challenges with implementing some sort of penalty for being wrong is a sure way to increase the number of challenges and slow down the game. </p><p></p><p></p><p></p><p>Or with your proposal reviewable as long as the coach hasn't used up all his challenges <img src="/styles/default/xenforo/smilies/wink.png" class="smilie" loading="lazy" alt=";)" title="Wink ;)" data-shortname=";)" /> You can make that call reviewable but if the coach has used all his challenges the result is the same. A blown call with no chance to correct it. You say that's on the coach for not managing them better but what if he used all his challenges and was right on all of them. </p><p></p><p>I guess what it comes down to for me is why do want challenges. Is it to get bad calls fixed or is it to just fix certain bad calls.</p></blockquote><p></p>
[QUOTE="sschind, post: 818909, member: 10247"] So you are forcing him to predict the future. To guess if there will be another call later on that would be a more effective use of a challenge. I can see that for timeouts because they are part of your strategy (do I call one now or should I save it) but bad calls are bad calls whenever they occur and if you think there should be an opportunity to get a call right in the first quarter there should be that same opportunity in the 4th quarter. That's why I would be in favor of penalties to make a coach really think long and hard of how and when to use his challenges. IMO limiting the number just raises the problem from 2 to 4 or 5 or whatever number you choose. In a poorly called game a coach could easily use 4 in the first half leaving him with none on an important 4th quarter play. If you simply raise the number allowed it is certainly going to increase the number used. If a coach knows he has 4 he is going to be twice as likely to throw a flag on a close call because he knows he still has 3 more. If he has unlimited but he knows he will lose 10 yards if he is wrong he is going to think twice. Raising the number of allowed challenges with implementing some sort of penalty for being wrong is a sure way to increase the number of challenges and slow down the game. Or with your proposal reviewable as long as the coach hasn't used up all his challenges ;) You can make that call reviewable but if the coach has used all his challenges the result is the same. A blown call with no chance to correct it. You say that's on the coach for not managing them better but what if he used all his challenges and was right on all of them. I guess what it comes down to for me is why do want challenges. Is it to get bad calls fixed or is it to just fix certain bad calls. [/QUOTE]
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